Kira Duffy Art Blog and Online Art Portfolio
I am currently a student at the Art Institute of Austin studying Media Arts and Animation. This is a collection of my work. You can reach me by email at Kads@kiraduffy.com. All works ©Kira Duffy 2012 unless otherwise noted.
Tuesday, April 23, 2013
Friday, September 7, 2012
New website is Live!
Hello Darklings,
Boy has it been a busy quarter! Phew! Well, Graduation Portfolio show is just around the corner and also, my updated Demo Reels is hot off the drive and ready for the publics. Hope everybody is hangin in there through the heat of this highly offensive summer. Cooler breezes are gonna be here sooner than we think.
Boy has it been a busy quarter! Phew! Well, Graduation Portfolio show is just around the corner and also, my updated Demo Reels is hot off the drive and ready for the publics. Hope everybody is hangin in there through the heat of this highly offensive summer. Cooler breezes are gonna be here sooner than we think.
Wednesday, June 13, 2012
For the Fin Fang Foom of it.....
Happy Father's Day. Have an alien. You.........yes, you.
Property of Marvel Comics...I only just made a pretty of him.
Labels:
2012,
alien,
character modeling,
dragon,
fin fang foom,
glass,
marvel,
sleeper,
zbrush
Wednesday, May 16, 2012
Environments demo reel
So heres my Environment concept demo reel. Im still working all of the pieces in it, but figured its a good time for posting for the sake of progress so here it is. Hope you like the direction Im going with them
aaand heres a breakdown:
aaand heres a breakdown:
Project: Wonderland East Port
Programs used:Photoshop
Concept and layout design by Kira Duffy
Project: Catacombs
Programs used: Photoshop, 3dsMax, Maya
Modeled, painted and composted by Kira
Duffy
Project: Quinn's Room
Programs used: 3ds Max, Maya,
Photoshop, After Effects
Concept from Arthur Thomas' “The
Woulds”. Modeled, textured and animated by Kira Duffy
Friday, April 27, 2012
Thursday, April 5, 2012
2D environment 3D revisit
So awhile ago, I did this photoshop painting of a catacombs inspired by a trip to the Natural Bridge Caverns
Then it was over to maya to texture and light
Finally, I rendered all of the formations in their own targa file so i could re-size and position them in the composition in Photoshop
Heres that cavern from awhile back in with some upgrades. First, i laid out a few simple formations in 3dsMax
Then it was over to maya to texture and light
Finally, I rendered all of the formations in their own targa file so i could re-size and position them in the composition in Photoshop
Labels:
2012,
3D Paint tool,
3ds Max,
catacombs,
compositing,
maya,
photoshop
Tuesday, March 20, 2012
3d character modeling demo reel
A couple of these models should be familiar, as it isnt their first time appearing on this blog, but I figured id upload this anyways since...yeah...demo reel and whatnot.
Labels:
3ds Max,
after effects,
armadillo,
character modeling,
demo reel,
Jeffrey,
Laile,
monkey,
Munk,
satyr,
scarecrow
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