I am currently a student at the Art Institute of Austin studying Media Arts and Animation. This is a collection of my work. You can reach me by email at Kads@kiraduffy.com. All works ©Kira Duffy 2012 unless otherwise noted.
Tuesday, April 23, 2013
Friday, September 7, 2012
New website is Live!
Hello Darklings,
Boy has it been a busy quarter! Phew! Well, Graduation Portfolio show is just around the corner and also, my updated Demo Reels is hot off the drive and ready for the publics. Hope everybody is hangin in there through the heat of this highly offensive summer. Cooler breezes are gonna be here sooner than we think.
Boy has it been a busy quarter! Phew! Well, Graduation Portfolio show is just around the corner and also, my updated Demo Reels is hot off the drive and ready for the publics. Hope everybody is hangin in there through the heat of this highly offensive summer. Cooler breezes are gonna be here sooner than we think.
Wednesday, June 13, 2012
For the Fin Fang Foom of it.....
Happy Father's Day. Have an alien. You.........yes, you.
Property of Marvel Comics...I only just made a pretty of him.
Labels:
2012,
alien,
character modeling,
dragon,
fin fang foom,
glass,
marvel,
sleeper,
zbrush
Wednesday, May 16, 2012
Environments demo reel
So heres my Environment concept demo reel. Im still working all of the pieces in it, but figured its a good time for posting for the sake of progress so here it is. Hope you like the direction Im going with them
aaand heres a breakdown:
aaand heres a breakdown:
Project: Wonderland East Port
Programs used:Photoshop
Concept and layout design by Kira Duffy
Project: Catacombs
Programs used: Photoshop, 3dsMax, Maya
Modeled, painted and composted by Kira
Duffy
Project: Quinn's Room
Programs used: 3ds Max, Maya,
Photoshop, After Effects
Concept from Arthur Thomas' “The
Woulds”. Modeled, textured and animated by Kira Duffy
Friday, April 27, 2012
Thursday, April 5, 2012
2D environment 3D revisit
So awhile ago, I did this photoshop painting of a catacombs inspired by a trip to the Natural Bridge Caverns
Then it was over to maya to texture and light
Finally, I rendered all of the formations in their own targa file so i could re-size and position them in the composition in Photoshop
Heres that cavern from awhile back in with some upgrades. First, i laid out a few simple formations in 3dsMax
Then it was over to maya to texture and light
Finally, I rendered all of the formations in their own targa file so i could re-size and position them in the composition in Photoshop
Labels:
2012,
3D Paint tool,
3ds Max,
catacombs,
compositing,
maya,
photoshop
Tuesday, March 20, 2012
3d character modeling demo reel
A couple of these models should be familiar, as it isnt their first time appearing on this blog, but I figured id upload this anyways since...yeah...demo reel and whatnot.
Labels:
3ds Max,
after effects,
armadillo,
character modeling,
demo reel,
Jeffrey,
Laile,
monkey,
Munk,
satyr,
scarecrow
Fun with nostalgia
So heres an animation that my classmate Pamela Mills and I made. I really enjoyed getting to work with Pam and she is such a supportive and positive individual that I am sure she is really going to thrive in this industry, if not anything else, because she is such a joy to work with. I heart her face. Srsly.
Labels:
3ds Max,
8-bit,
after effects,
fishbird,
little mac,
maya,
super mario
Sunday, January 1, 2012
End of year finals
So, its the New Year. Woots. Heres a render of my Character Modeling final. This is my first attempt at rigging in Max and I have to say....wasnt nearly as hard as I thought it was gonna be...which is awesome...
More finals from last quarter to come, Im in the middle of hardware upgrades so bear with me folks.
In other news, I finally gave DC Universe Online a shot....and its badass...Xocarr RAWR!!!
No, seriously...acrobat transport makes the entire Universe a jungle gym...its comic book immersion on a level of fun I thought Id left behind at the age of 12. I only regret that I dont have a computer capable of running it on max settings. ...soon,tho....soon...
Friday, December 16, 2011
Character Modeling Progress
So here is my final scarecrow model. I think he came out looking more like Jeffery (referred to as "the blob" here) so maybe in the future, we will see him refined again to look more like the kindhearted and slow minded alien with the arboreal friend. For now, he is a Scarecrow with dreams of Gladiatordom. Go on, scarecrow dude...go on....
Labels:
3ds Max,
character modeling,
scarecrow,
shoulder armor
Monday, October 10, 2011
Back to the character modeling again
This time I'll try to keep a bit more in the way of process posts in this series of character models. The first is one of a scarecrow for my character modeling class who will also star in my midterm project for materials and lighting. I got a feeling this quarter isnt going to feel nearly as relaxing as the last, but Im sort of fine with that, really. On to the character sketches! I wanted to go with more of a tank-y build since most scarecrows are so spindly-type of creepy. He will have another variation with a jack-o-lantern for a head, but that is gonna have to be a post for another day. Im still spending a fair amount of my online time pushing the Occupy Together movement, so soon Ill have something to post for that as well. Take care, darklings.


Thursday, September 22, 2011
Go get 'em boys...
So, I got the end of the quarter blues, but it is made at least a little bit better by the fact that I have a whole plethora (such a good word) of good stuffs to show for this quarters classes. Ill post other pieces Ive done over the quarter in the next few days. Today tho, is all about Rosie the Riveter. This was an assignment in Digital Paint class and it required the use of a 3-D element incorporated into the piece. I had a pretty good amount of trouble in the beginning, as I was clunking around in Maya trying to texture my P-51's (modeled in 3dsMax) using the 3D paint tool and while it is kinda unwieldy at first, it eventually makes sense, just as any medium with some quality time put in getting to know it. After that was done, it just took a little lovin in Photoshop to make them a backdrop for her portrait. So here she is, my hero, patron of the mechanics behind the scenes that make this country work...the one, the only...Rosie.
Friday, September 16, 2011
Modeling 2
So, everybody is in the full swing of the finals hustle. This is the weekend we get to forget what sleep is and bust it out....drink plenty of fluids, and remember, kiddies....pizza is a one-handed representation of all the major food groups. Get your vitamins, eat your pizza. Heres one final down, posts on the others coming as soon as I'm done losing my mind over the one I got left. Also, Im thinking of permanently leashing my wacom stylus to my hand....keep losing it down the couch....
Friday, September 2, 2011
Photoshop experiments yay
No, I really diddnt have a plan with this, but came out looking an awful lot like the Queen of Hearts from W.A.R.
Evil bit-ka from which there is no escape....none. bleghrh. There you are, interwebs. This is what happens when you take an avid fingerpainter and hand them tools.
Evil bit-ka from which there is no escape....none. bleghrh. There you are, interwebs. This is what happens when you take an avid fingerpainter and hand them tools.
Monday, August 29, 2011
Geisha Dolls about
This is what I got out of my advanced drawing for animators class. A charcoal piece done of a vintage geisha doll in about an hour on charcoal paper. Woo funtimes.
Sunday, August 28, 2011
Ink Stuffs
So, I had a Lorelei bounding around my living room and tried my best to catch her in ink.
Aaand later, some abstract inkplay. Lorelei, Eric, and me just goofing off with some inkstuffs. Lorelei had an accidental but welcome appearance of a scawed widdle octopus
Go check out the art she makes on purpose ^_^ Fahshun is handled by my stylist. Left to my own devices, Id wear pajamas to class >_<
Friday, August 26, 2011
Photoshop portrait
UPDATE: A painting I did in photoshop of a precious lady that the world refers to as Audra
I went in and touched up her ear so that it actually look-a like-a ear and did somethin with the flowery bit in her hair
I went in and touched up her ear so that it actually look-a like-a ear and did somethin with the flowery bit in her hair
Friday, August 12, 2011
Moar abstracty goodness
I foundeded my other page of abstract shadows and thought it belonged up here next to its brethren. yaaaay for big black markers
Thursday, August 11, 2011
Down in Fraggle Rock
This is a piece I did for my PS paint class this week. Inspired by a trip to Natural Bridge Caverns with my partner in crime, Eric. I think this may be my favorite environment Ive managed to produce up till this point ^_^ Yay wacom
Monday, August 8, 2011
Can you say "Midterms already?"
Yay..I knew ya could. So, I find myself with a few projects on my hands that are fairly within my comfort zone, so I have little to no reason to muck it up or otherwise not bring something awesome.
Ill be posting em as soon as theyre what I can bear to call finished. For now, doodles! You too....you do doodle too
Ill be posting em as soon as theyre what I can bear to call finished. For now, doodles! You too....you do doodle too
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