Friday, December 16, 2011

Character Modeling Progress

So here is my final scarecrow model.  I think he came out looking more like Jeffery (referred to as "the blob" here) so maybe in the future, we will see him refined again to look more like the kindhearted and slow minded alien with the arboreal friend.  For now, he is a Scarecrow with dreams of Gladiatordom.  Go on, scarecrow dude...go on....

Monday, October 10, 2011

Back to the character modeling again

 This time I'll try to keep a bit more in the way of process posts in this series of character models.  The first is one of a scarecrow for my character modeling class who will also star in my midterm project for materials and lighting.  I got a feeling this quarter isnt going to feel nearly as relaxing as the last, but Im sort of fine with that, really.  On to the character sketches! I wanted to go with more of a tank-y build since most scarecrows are so spindly-type of creepy.  He will have another variation with a jack-o-lantern for a head, but that is gonna have to be a post for another day.  Im still spending a fair amount of my online time pushing the Occupy Together movement, so soon Ill have something to post for that as well.  Take care, darklings.

Thursday, September 22, 2011

Go get 'em boys...

So, I got the end of the quarter blues, but it is made at least a little bit better by the fact that I have a whole plethora (such a good word)  of good stuffs to show for this quarters classes.  Ill post other pieces Ive done over the quarter in the next few days.  Today tho, is all about Rosie the Riveter.  This was an assignment in Digital Paint class and it required the use of a 3-D element incorporated into the piece.  I had a pretty good amount of trouble in the beginning, as I was clunking around in Maya trying to texture my P-51's (modeled in 3dsMax) using the 3D paint tool and while it is kinda unwieldy at first, it eventually makes sense, just as any medium with some quality time put in getting to know it. After that was done, it just took a little lovin in Photoshop to make them a backdrop for her portrait.   So here she is, my hero, patron of the mechanics behind the scenes that make this country work...the one, the only...Rosie.  

Friday, September 16, 2011

Modeling 2

So, everybody is in the full swing of the finals hustle.  This is the weekend we get to forget what sleep is and bust it out....drink plenty of fluids, and remember, is a one-handed representation of all the major food groups.  Get your vitamins, eat your pizza.  Heres one final down, posts on the others coming as soon as I'm done losing my mind over the one I got left.  Also, Im thinking of permanently leashing my wacom stylus to my hand....keep losing it down the couch....

Friday, September 2, 2011

Photoshop experiments yay

No, I really diddnt have a plan with this, but came out looking an awful lot like the Queen of Hearts from W.A.R.

Evil bit-ka from which there is no escape....none.  bleghrh.  There you are, interwebs.  This is what happens when you take an avid fingerpainter and hand them tools. 

Monday, August 29, 2011

Geisha Dolls about

This is what I got out of my advanced drawing for animators class.  A charcoal piece done of a vintage geisha doll in about an hour on charcoal paper.  Woo funtimes. 

Sunday, August 28, 2011

Ink Stuffs

So, I had a Lorelei bounding around my living room and tried my best to catch her in ink.
Aaand later, some abstract inkplay. Lorelei, Eric, and me just goofing off with some inkstuffs.  Lorelei had an accidental but welcome appearance of a scawed widdle octopus
Go check out the art she makes on purpose  ^_^  Fahshun is handled by my stylist.  Left to my own devices, Id wear pajamas to class >_<

Friday, August 26, 2011

Photoshop portrait

UPDATE:  A painting I did in photoshop of a precious lady that the world refers to as Audra

I went in and touched up her ear so that it actually look-a like-a ear and did somethin with the flowery bit in her hair

Friday, August 12, 2011

Moar abstracty goodness

I foundeded my other page of abstract shadows and thought it belonged up here next to its brethren.  yaaaay for big black markers

Thursday, August 11, 2011

Down in Fraggle Rock

This is a piece I did for my PS paint class this week.  Inspired by a trip to Natural Bridge Caverns with my partner in crime, Eric.  I think this may be my favorite environment Ive managed to produce up till this point ^_^ Yay wacom

Monday, August 8, 2011

Can you say "Midterms already?"

Yay..I knew ya could.  So, I find myself with a few projects on my hands that are fairly within my comfort zone, so I have little to no reason to muck it up or otherwise not bring something awesome. 
Ill be posting em as soon as theyre what I can bear to call finished.  For now, doodles! You do doodle too

Kads can posts

Yay for mobile goodness!

Friday, July 29, 2011

I like finger paints

So heres this week's assignment for PS paint.  I kinda feel like this one is not done, as I would like to add more objects going down the well.  Im also trying to figure out how to get Alice to stand out more from the background.  Woo week 3 comin to an end.  Hard to believe....feels like classes just started yesterday.

Monday, July 25, 2011

Out of style

So after a morning working in Max and contemplating what it means to be an artist in the back of my head, there were a few thoughts I had that I felt were worthy of writing down.  Hey, its an art blog, I can do that.

I think I agree with Austin Kleon.  The concept of the Artist as a tragically beautiful creature impossible to truly get close to yet worshiped by all as some great pinnacle of tortured creative passion is getting old.  The days when sleeping around and doing copious amounts of drugs having everything to do with having the "Artist lifestyle"  are getting fewer and farther between and I think it has everything to do with the evolution of the Artist as a human being.  We evolve past things as a species every day.  The fact that you can turn on a machine and read what some stranger writes online on the other side of the planet is proof of that.  The internet has also enabled us to connect to others like ourselves in a way that hasnt really been presented to us before.

We can reach out to other people that are wanting to go the same direction and not be part of a tired old stereotype and I think this may have everything to do with how the guy that doesnt make a living from art views those that do...and also how we view each other.  Nobody is impressed in awe of the Artist that dies way too early anymore.  Artists dont have to wait until they are dead for their art to be worth something.  We finally found a reason to be healthy for the sake of living longer to make more cool shit.  The rise of the geek has been crucial to this as well.  All those kids that grew up reading comics that wanted to never have to grow up can now do that AND be a contributing member of society and culture without being an antihero or poster child for what not to be like.  Its a good time to be alive as an Artist, folks. 

Fans root for you cause they want to see the best you got and your fellow painters, sculptors, tailors, filmmakers, musicians, writers and otherwise want to see you do well and (if youre not a complete asshole) work with you to make even MORE awesome stuff to throw at fans and, well.....I guess the point that was in there somewhere is...I dont think our culture needs the tired old perpetually inebriated Artist that abandons it for an afterlife, leaving the thought of what could have been.  Its a romantic thought, but it got old.  The idea of the Artist 2.0 is much more appealing to all parties involved.  The one that gets its shit together and organizes things so that valuable pieces can actually be produced and appreciated rather than waiting for the next issue that may never come.  Take care of yourselves, my friends.  We dont have to be a hopeless mess that everyone expects to die young to be beautiful anymore.

Just for sharin's sake, heres what I did this morning.  Its a crest that is going to wind up being integrated into the design of a house a little later in the quarter. 

Friday, July 22, 2011

Photoshop painting is fun times...abeit time intensive

Here is an assignment I did for my Photoshop Paint class.  The linework for the original art was done by my teacher, Dax (ill see if I can get a link to something of his to throw on here) and I just took bits and pieces of it to color and redraw.  I had wanted to get more done on this piece, but I guess it cant be expected to revamp the last supper in the matter of a few hours....unless you want to do a crappy job....on to (hopefully) NOT crappy artstuffs!  Yay :D

Sunday, July 3, 2011

I really need to develop better updating habits

Well Hello there my artblog crawlies.  Kadsie here.  Its been way too long since my last updates and I think that now is the time I need to finally buckle down to make sure that this thing gets updated will all the stuff Ive been producing as it is produced instead of weeks later.  I currently have a few projects on my plate, the most pressing of which being a kinetic text video for a band called Not Like This.  Good stuff, so if you get the chance to check them out, you most definitely should.  Now onto the artstuffs.

This is a promotional video I made in Motion Graphics class for Austin City Limits featuring the legend Stevie Wonder.  I am fond of this piece in that I wasnt really happy with it when it was in the rough cut stage but it grew into something pretty decent and Mr Wonder himself had said at one point "You gots to work with what you gots to work with,"  so, it all came together in the end. 

I have more that needs to get thrown up here, but I have limited myself to one post per day as not to flood the blog with just randomness.  See you soon with more artstuffs.  Keep Drawing!

Monday, May 2, 2011

Back with art to share

Hey guys, I know its been awhile since I posted, so my apologies for lack of timely updates.  I am working on a few projects at the moment and I want to post what Ive been doing since the blog went quiet.  I will try to update with a few pieces at a time now just to keep things interesting.  The following are assignments Ive done for Motion Graphics this quarter.  The first is a Kinetic Typography piece with a quote from The Fifth Element and the second is a piece I did with frames from The Guild's video 'Do you want to date my Avatar?"  If youve not seen the video or the award-winning web-series, I highly recommend you go check it out.   Anyway, on to posts...

Tuesday, March 15, 2011

*tumbleweed rolls across the blog*

well...havent updated in awhile. recently moved and am catching up on teaching myself all the things i need to know in 3ds Max that i wont learn in class. Updates coming soon. 

Tuesday, January 11, 2011

Screen shot of current progress on 3d modelling assignment.  The assignment was to re-create Stonehenge in 3ds max. Going to add more ruins and the smaller rock debris around the monument as well as some work on the ground plane.    Cheers.

Tuesday, January 4, 2011

getting the day started early. heres whats on the agenda for the day